
Today, I worked more on the Maya 2020 Tutorial. I did a lot when it comes to texturing and UV Mapping today, and I’m quite proud of it. First we got some materials on different objects, such as The Candles, candle holders, Glass, and liquids. After that, we applied textures to the walls and floors, which turned out really cool. The only problem I encountered during all of this was learning that my whole plane is swapped on the wrong axis, but luckily, it wasn’t too much of a problem.