Today I made a fully functional Wrecking Ball in Maya. It started off pretty bad, as the chain kept breaking, but turns out that was an issue I couldn’t fix, so I was given another model of the ball and chain and did the animation from there. Luckily, everything else went smoothly, and I was able to get it done in one day! Even though it was short, it was still really cool, and I loved seeing the wrecking ball shoot all the blocks away in one hard swing!