Today, I was able to continue, fix, and finish the bowling ball tutorial in Maya. This tutorial had to have been the hardest out of the Soft and Rigid Body tutorials, but only because of Maya’s issues, not with the topic itself, which happens to be one of my favorite things in Maya! The thing I liked most about these tutorials was being able to see what happens with different objects doing differents things interacting with each other do when under specific circumstances. The issues I encountered were unfortunately quite a few, as I had issues with objects staying in place, moving right, or even working at all. The only thing I would change is the super short time we had to do these tutorials, as I still have one left and we are already on a new assignment, but that’s the only thing I would personally modify.