Museum Lighting Final

Today, I finished texturing and rendering my Museum in Maya. This tutorial was pretty cool, but just like most other assignments, we didn’t have too much time to complete this, giving a sub-par result. I was luckily able to add all the lights I wanted to add before we ran out of time. The texturing was a little hard to do due to there being so much, but I was able to texture the primary objects, so I’m glad that went through. The mesh lights messed up a bit, where they had a bunch of fireflies even though I increased there samples, and I wasn’t able to get that fixed, which was unfortunate. The only thing I personally would’ve changed in this assignment would all the objects being separated, as it was really annoying going through over 1000+ objects and trying to texture most of them one by one.

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