Today, I worked on the Cloth Assignment in Maya. This was a fun little assignment, which taught me how to use nCloth in Maya. I was able to complete this assignment In one day, as it wasn’t very long or hard. My favorite part of this assignment was just how real the cloth piece acted. …
Category Archives: Animation 1
Soft and Rigid Bodies 2
Today, I got all the Soft and Rigid Bodies finished. This was a great start to how physics work, It was super cool to see the randomness of how objects function when given physics. Seeing all the possible combinations is super surreal for me! I didn’t have any problems with this assignment, which is good, …
Wrecking Ball Project
Today I made a fully functional Wrecking Ball in Maya. It started off pretty bad, as the chain kept breaking, but turns out that was an issue I couldn’t fix, so I was given another model of the ball and chain and did the animation from there. Luckily, everything else went smoothly, and I was …
Rigid and Soft Bodies 1
Yesterday I started working on the Rigid and Soft Bodies Assignment. So far, this is my favorite project yet, since we get to work with physics! I love playing around with physics stuff, and this is no exception! Even when I got home, I decided to load up Maya and mess around with it even …
Crane Project FINAL
Today I was finally able to finish my Crane Assignment! I’m really happy how it turned out, especially the movements in how fluid they are and how they work. The thing I’m the most disappointed about is the weird stretch that happened in the middle of the Crane. That wasn’t happening before, and quite literally …
Crane Project 2
Today I almost completely finished my Crane Project. The only things I have left to do are Playblasting it and writing the final blog! I’ve had a lot of fun with this project so far, and I haven’t had too many issues except for that one time. Being able to see something I made in …
Crane Project 1
Today we started a new project called the Crane Project! In this assignment, we learn how to rig and weight paint a Crane to have it pick up and move a box. So far, I’m doing well, and I’m very excited as Rigging and Weight Painting is the thing I’ve been looking forward to the …
Deformers – Blendshapes FINAL
This assignment for making emotions was pretty short, but it was still fun! Making a proper mini animation is fun to do, and the outcome almost always looks good, and this one follows with that pattern just perfectly! The most problematic thing that occurred during this assignment, is that I had to remake the model …
Deformers – Blendshapes 1
Today I worked on Blendshapes in Maya. In this tutorial, I first modeled a simple “face” and then animated it. What I did, is was I started it on a sad face, then a scowl, then finally a happy face. So for, it doesn’t seem too difficult, but still fun. The only problem that I …
Deformers – Bendy Objects FINAL
Today, I finished working on my Bendy Objects assignment. The assignment had 5 videos to it, all of which I watched and was able to make this simple animation out of. This was a fun, as I was able to learn about many basic, simple, yet very useful pieces of Animation. The only thing that …