Today, I was able to get a lot done with UV Mapping the Hammer Boy in Maya! What I was able to get done, was making and finishing the gloves and boots! Luckily, doing these two weren’t the hardest, but still quite a moderate challenge! The hardest thing about them was the gloves in general, …
Category Archives: Animation 2
Boy UV Mapping: 1
Today, I started working on UV Mapping the Hammer Boy in Maya. What I have been able get done so far is actually quite a lot; I have been able to completely UV Map the skin! While that is the only thing I have done so far, it was also the hardest part of the …
Hammer UV Coloring: FINAL
Today, I was able to finish UV Mapping the Goggles and Hammer. This assignment, while not too long, was still pretty fun! UV Mapping and texturing is something I enjoy doing, so this assignment was a fun one for me. I’m happy with how they came out, even though I wish I would’ve added a …
Mini Man 2: 9 (Semi-Final, or at least final for now)
https://drive.google.com/file/d/13xF6jZTEdSiUIuibcmkL3UbQcDyGXkW3/view?usp=sharing ^ link to the file Today, I “finished” rigging my Mini Man. Over the past few days, I’ve been slowly rigging him over time in order to finally finish him, but not without a few problems. The main problem I had was certain things moving incorrectly or not moving at all once I worked …
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Hammer UV Coloring: 2
Today, I worked more on texturing the Hammer and Goggles. What I was able to get done today, was fully texture the Goggles, as well as start texturing the Hammer. I’m enjoying how tis is going so far, since I haven’t had any issues. Just like with other texturing assignments, my favorite thing about this …
Hammer UV Coloring: 1
Today, I started work on texturing the UVs for the Hammer and Goggles. So far, I only have the inside textures for the Goggles done,w hich means texturing this might take a little longer than I expect. So far, I’m enjoying this. After I figured out how to UV Map the Goggles, everything got a …
Hammer UV: Final
Today, I was able to finish the rest of the Hammer and Goggles UV Mapping. It was pretty fun, and interesting on the different strategies used to unfold and UV Map different objects that have different shapes! What I did is that I followed the tutorial as closely as possible until I was able to …
Hammer UV: 1
Today I started to work on UV Mapping a Hammer in Maya. So far, I’ve gotten the mapping done for the head of the hammer, but not yet the handle, googles, or extra details. Luckily for me, I’m actually a pretty decent fan of UV Mapping, so this assignment is pretty fun for me! Luckily, …
Mini Man 2: 8
Today, I worked more on Rigging my Mini Man. As of now, I have finished Rigging the both the Legs and the Spine. I’m very happy how both of them came out, and I’m currently not having that bad of issues with it. The only minor problem I had was ordering the Spine’s positions, but …
Mini Man 2: 7
Today, I was able to rig even more on my Mini Man. So far I’ve gotten the legs completely finished, and now I’m starting on the Spinal area. The only problem I’ve had with this so far is the spine not exactly being the most straight, but luckily it doesn’t affect much. The other little …