Today, I was able to continue, fix, and finish the bowling ball tutorial in Maya. This tutorial had to have been the hardest out of the Soft and Rigid Body tutorials, but only because of Maya’s issues, not with the topic itself, which happens to be one of my favorite things in Maya! The thing …
Category Archives: Animation 2
Soft and Active Rigid Bodies Tutorials 3
Today, I continued working on the Soft and Active Rigid Bodies tutorials in Maya. This week, we’ve been assigned another tutorial, this time being more lighting, but currently I’m still stuck on this tutorial. For whatever reason, my Active Rigid Bodies will not work, no matter what I try to do with them. I don’t …
Soft and Active Rigid Bodies Tutordials 2
Today, I watched another one of the tutorials on Soft and Rigid bodies in Maya. Today, I learned how to use Bullets for the first time. Bullets are very similar to the nCloth, so I kind of know what to do here. I didn’t have any issues, and actually enjoyed messing around with this a …
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Happy Halloween Blog Post FINAL
Today, we finally finished our Happy Halloween Project after 3 days of our renders being stopped, interrupted, and unplugged due to the intelligence of other people! This project was really fun to do, the only gripe I have is the short time we were given to do it. The process of figuring out what we …
Soft and Active Rigid Bodies Tutorials 1
Today, we started reviewing on Soft and Rigid tutorials in Maya. So far, everything is going great for me, since I remember most of what we did the first time. I love these tutorials because I love messing around with physics. No issues have happened besides from the generic Maya issues, so I’m thankful for …
Happy Halloween Blog Post 8
Today, Madison and I almost finished our Happy Halloween Project in Maya. By tomorrow, we should have the animation done and rendering, then after that add the sounds, and that’s it! We’ve had quite a few troubles, but we are slowly solving and overcoming them, and hopefully this won’t turn out terrible after we finish …
Happy Halloween Blog Post 7
Today, we almost finished our Happy Halloween Project in Maya. Right now, we just got the fog in, and we started rendering part of the animation. We still don’t have the full animation done, and we might have to turn this in late and go into Friday, but luckily the modelling part of the animation …
Happy Halloween Blog Post 6
Today, we were able to get even more done on our Happy Halloween project! We’re getting close to finishing, but due to our short time given to work on the animation, we might have to cut back a few things, which will make the animation look a lot worse, unfortunately. So far what we do …
Happy Halloween Blog Post 5:
Today, Madison and I got more work done on our Happy Halloween assignment. The deadline is close, and so are we to finishing. So far, we still need to get the character models in, better lighting, and the finished animation. Both Me and Madison are having issues in both of what we are doing. I’m …
Happy Halloween Blog Post 4: Animation Starting
Today, we were able to get a lot done with the Happy Halloween Project in Maya. We were able to start getting the camera to move a bit, as well as getting all the trees and current props inside the main project. We’ve decided to change the animation from 30 seconds to 40+ in order …
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